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Sony improves its prediction for the growth of PlayStation games, but its profit in the first quarter drops by 31%

Sony reported a 31% decline in profit in the first fiscal quarter, primarily attributed to underperformance in its financial services and movie businesses. While operating profit reached 253 billion Japanese yen, a 31% fall compared to expectations, revenue surged to 3 trillion Japanese yen, a 33% YoY rise, exceeding estimates of 2.46 trillion yen. The drop in operating income was significantly driven by reduced profitability in the financial services and movie divisions, specifically a 61% decline in profits from financial services due to shifts in variable life insurance interest rates. The movies segment reported a 6% decrease in revenue and a 68% drop in profit, partly attributed to Writers Guild of America strikes against AI-generated movie scripts.

Despite challenges, Sony raised its full-year revenue forecast by 6% to 12.2 trillion yen, mainly due to the robust performance of its PlayStation gaming unit. The forecast for profit remained unchanged at 270 billion yen. PlayStation sales are anticipated to be a significant driver, with Sony aiming to sell a record 25 million PlayStation 5 units in the current financial year. The company sold 3.3 million PS5 units in the April-June quarter, showing a 38% YoY increase.

Sony’s strong PlayStation results reflect its improved console availability and an engaged player base. Major third-party releases like Diablo IV and Final Fantasy XVI contributed to revenue growth. However, Sony cautioned that PS5’s profitability could deteriorate due to changes in promotions in specific regions, suggesting pent-up demand for the console might have been fulfilled. The decline in smartphone sales and slower economic recovery in China are expected to impact Sony’s imaging sensors business. Despite these challenges, Sony’s performance underscores its strong position in the gaming market and its ability to navigate evolving industry dynamics.

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